EA and Respawn have launched a few new patches for Star Wars Jedi: Survivor.
One is a small patch for PC, and the opposite is for consoles, which was already launched for PC.
Comply with Cal and his crew’s more and more determined struggle because the galaxy descends additional into darkness.
On PC, it is a small patch, nevertheless it makes enhancements for non-raytraced rendering.
For the console, the record of adjustments is for much longer. Here is what it entails:
A number of crashes have been mounted throughout PlayStation and Xbox Sequence X/S and varied areas of the sport
Efficiency enhancements have been made throughout PlayStation 5 and Xbox Sequence X/S
Fastened crashes that have been tied to skipping cinematics
Fastened a difficulty with dynamic fabric contained in the Mantis
Fastened varied rendering points
Fastened a difficulty with registered Nekko colours not saving
Fastened a difficulty with registered Nekko disappearing from the secure
Fastened points with cinematic dialogue overlapping
Fastened varied collision points
Fastened a difficulty with enemy Al remaining in T Pose throughout picture mode
Fastened a freeze that often occurred whereas speaking to Doma
Fastened a bug the place the BD-oil VFX didn’t correctly render
Fastened a difficulty the place gamers have been getting caught contained in the Chamber of Duality in the event that they did not save after leaving the chamber and die
Respawn unhappy it’s exhausting at work on extra patches that may additional enhance efficiency and repair bugs throughout all platforms, and extra updates are to return throughout all platforms.
Over the weekend, the studio acknowledged a proportion of PC gamers have been affected by efficiency points, notably these with high-end machines or particular configurations. The builders promised it was working to deal with such instances shortly and that future fixes would “enhance efficiency throughout a spectrum of configurations.” Nevertheless, every patch would require “vital testing” to make sure extra issues aren’t launched.
The PC model of Jedi: Survivor suffered from efficiency points out of the gate, and earlier than its launch, Respawn admitted gamers would face some issues. To assist fight a few of it, a day-one patch was launched on April 28.