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DrunkRobots

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  1. Yo drunkards, we’re here with the news! Due to the recent changes in the calibration and leaderboard, it has become obvious that we need to make changes to the rating threshold in the divisions as well. Since most likely no one will be able to reach the 7th division before the end of the season. Moreover, because of the uneven concentration of players across divisions, the problem arose that it doesn’t make much sense to climb higher to another division. Based on the feedback from our players, we’ve decided to make the following changes: New rating thresholdUpdated hash powerIn this way, the stronger teams will have more motivation to be higher, and the weaker ones will receive the necessary amount of $METAL to strengthen their teams. Apart from that, we’ve also updated the combat flow, this is very important! Now the attacks are carried out not in turn from player to player, but based on the DOPE parameter of each robot, from largest to smallest. Thus, one player can attack with several robots at once if his robot’s DOPE parameters are higher. These changes will positively affect the game balance of the battle and also increase the chances of teams with 4–6 robots to win against the ones of 1–2 robots). We hope that these changes will have a positive impact on the game this season! Good luck and have fun! Discord: https://discord.gg/drunk-robotsTwitter: https://twitter.com/drunk_robotsInstagram:https://www.instagram.com/drunk_robots/Youtube: https://www.youtube.com/c/DrunkRobotsGameWebsite: https://drunk-robots.comView the full article
  2. Hello, guys, we’ve made fixes in the combat flow! Now, everything works according to the original game design. At the same time, it is important to understand how the order of the battle is determined, this is influenced by the DOPE parameter, a queue of all the robots participating in the battle is lined up according to it, so even if you initiate the battle, this does not mean that the robot from your team will be the first to attack. The first attack will be carried out by the robot with the highest DOPE. What other fixes have been made: The target selection based on the type of weaponFrontline and Backline targetingChanges in reroll systemFixed a bug where robots hit one of the most DOPEst ones until he diesAll this is made possible by visualization, we hope that your gaming experience will be even better! We are waiting for your feedback! Stay tuned and follow our digests and social networks for more updates! Discord: https://discord.gg/drunk-robotsTwitter: https://twitter.com/drunk_robotsInstagram:https://www.instagram.com/drunk_robots/Youtube: https://www.youtube.com/c/DrunkRobotsGameWebsite: https://drunk-robots.comView the full article
  3. Hello drunkards, here are some updates in the dashboard, today we have a lot of updates, significant and minor ones. The most important one! This is the ability to run PvP visualization on mobile devices. It is necessary to understand that the Unity engine may not run on all mobile devices, especially on older models, so we’ve left the ability to fight without visualization. The next important thing is the update of the robot cards and the PvP screen. We have added an interface for tracking daily battles for farming and updated the robot cards for both desktop and mobile versions. You have been asking and waiting for a long time, and we did it! Now through the profile you can go to the transaction history! And last but not least, we’ve improved the backend for the gangs, now they run smoother and faster. Stay tuned and follow our digests and social networks for more updates! Discord: https://discord.gg/drunk-robotsTwitter: https://twitter.com/drunk_robotsInstagram:https://www.instagram.com/drunk_robots/Youtube: https://www.youtube.com/c/DrunkRobotsGameWebsite: https://drunk-robots.comView the full article
  4. Hey guys, last friday, October 21st, an AMA with our game producer took place in our discord, we present you its recap. 1. Hello drunk robots, since the very start of development I’ve witnessed a lot of different changes from the original road map and now. I would like to ask where you can see this game in the next three years. Also, a big thing now is competing with play-to-earn games, creating your plan on making the pvp more competitive, and if so, what ideas do you have in mind that could do this? And my final question is whether people will be allowed to stake the mtl token? Having staking will really encourage people to buy mtl even if they do not play the game and not rush to cash outA good question, and the truth is also that the roadmap has changed many times both in terms of game mechanics and time changes. But in general, we have identified for ourselves the main components: This is a PvP mode, the ability to use skills, influence the fight — thereby enabling skill players to be on an equal footing with those who simply throw in money. Different arenas, different team combinations, a clearer difference between the types of robots, more equipment, and the ability to get and upgrade it. Racing — we also plan to introduce visualization there, but this is after PvP, not in the 1st queue. Gangs and their development, guilds and player associations are an important social component that gives less experienced players the opportunity to understand game mechanics faster, as well as the opportunity to show their leadership and team skills. We are betting heavily on this and are going to invest a lot of resources in their development. Lands will also be an important component, in addition to owning land and the ability to farm a unit on it, they will be used in gang / syndicate wars — ultimately we want to come where one gang fights against members of another gang and vice versa and one part is assigned to them lands, that gives them additional bonuses in combat and receiving in-game items. 2. What will gang wars look like? A larger version of the current PVP? Or an open world like GTA? Would love to be able to roam the streets and get into battles with other GangsThis one is a super tricky question. However here it is important to understand that the robots and all assets are ours in 2D, and even if we look at the implementation of the battle visualization, it is also in 2D, most likely we plan to develop this project further in this vein. We are certainly flattered by the comparison with GTA, but it is important to understand that, for example, the development of GTA 5 was more than 5 years, and the budget was 265 million dollars. And all this without the integration of blockchain technologies, which will surely create a lot of difficulties in the game development process. 3. Since I am planning to buy the land, I would like to know the details of it, which is described as [land] in Q4.(Price, intended use, rental fee, etc.)Details such as price and rental fee are still being worked out by game designers, but lands will be used in several game activities: * Firstly, in the future they will partially overlap with the gang war and part of the land will be reserved for this use * It will be possible to place a farming unit on the lands * Lands can be combined and can place your avatar (or other desired picture) * Lands can be rented out to place farming units on them We’ve planned to release the 1st version this year, so I guess in November we will provide more detailed information regarding price and use cases. 4. How easy or simplified is The DRUNK ROBOTS game and how can your play-to-earn mechanism be achieved with less monetary demand? What type of audience will your games suit more (crypto or non-crypto gamers)? In what ways does being blockchain-oriented make DRUNK ROBOTS better than a traditional game?I advise you to take a closer look at the secondary market https://liquidifty.io/@drunk_robots_collection to find the cheapest one, however, we also believe that entry into the game isn’t expensive at the moment. In addition, in the future we plan to introduce an F2P robot, it will be worse in parameters than the main ones, and also, there will be certain restrictions on earnings, and of course, even with it there will be no possibility to simply farm metal without investments. As for the audience type we’ve focused on crypto players, now we are taking more steps to attract regular players, because we believe that this gives a good ratio and will have a positive impact on projects of this kind. 5. Game experience is what players need. What creative dimension and gaming perspective will be introduced? And how will you be able to prioritize game experience first and thereafter perfectly link NFT into it without trading off core gaming experience?I fully agree with this statement, and we have already begun our first steps in this direction. At the moment there is a battle visualization (its first implementation) that has been in development for more than 4 months (that’s actually not such a long time), this is exactly how this main PvP mode game activity will look like, it will be complemented by the ability to use skills, an additional UI, additional arenas, and opportunities to speed up the battle. 6. If somebody outside of the crypto space hears about your project and wants to make an investment, would it be very difficult for them? How would you educate users?It seems to me that at this stage this is a rather complicated process, now we are working on the possibility of doing battles, managing equipment and types of robots without registering through metamask and even without an initial purchase, and subsequently, after this test period is over, we will conduct a step-by-step guide about how to create a wallet, buy NFT, and register in the real dashboard. I personally have a really varied and extensive experience in gaming and game fields, worked with the man who designed the Nintendo 64, and later he held a senior position in the Japanese publisher DeNA — mainly engaged in mobile games, also used to work with the Sony Playstation business development manager who was bringing indie game studios into the Sony ecosystem. And for sure personal gaming experience for 20 years, so yeah, I know how it’s important to clearly explain how a game works and how to join it, especially in NFT and GameFi space right now. 7. Usually, an NFT game favors those who have upgraded, leveled, and purchased a big number of in-game items leaving those new players behind them. How would you promote fairness and equality to its players? Do the skills of the players matter more than the character…?At the moment, a correctly assembled team of robots and equipment for them — win, while I cannot say that with 1 robot (even if it is legendary) you can become top 1, respectively, how much you spend influences on how much you can earn. But it is very important to understand that even if you spend a lot, this does not guarantee you being in the top 1, because you can simply lower the parameters with weaker equipment (we saw such cases), you may not understand the basic mechanics. If we talk about the future, there will be the possibility of using abilities, which in turn will also bring an additional opportunity to earn due to your skill and not the number of tokens in your wallet. 8. For each project, partners and backers are always an important factor. So what are partners and backers of your project and what support do they provide?Some of the questions are quite basic for those who have been with us for a long time, but let’s not forget about newcomers who are just joining and trying to learn more about the project. You can check our partners and backers on our website https://drunk-robots.com/ section “our partners”. We have some well known names, such as Animoca Brands, Binance NFT marketplace, Shima capital, a lot of gaming guilds and other well known and respected guys from the field. 9. About partnerships, could you tell us which ones are active and running and what advantages are going to be from it?I often hear that partnerships don’t work. And there is no value from them, and here I completely disagree. Without partnerships and without mentions from large and medium players in the market, you can very quickly become nobody. Most of the partnerships that we announced are active in one way or another, it can be in very different activities, for example, with game guilds we can attract new players or discuss how the renting systems should work. With game projects (like faraland and wanaka farm), they are mainly an exchange collaborations audience, but joint drops can also take place, in addition, we share information about upcoming conferences and participate in them. The other part can be investors and, accordingly, provide financial support and also various expertise in marketing, blockchain technologies, and other areas that may affect development and promotion of the game. 10. When do you come to Brazil to have a beer with me?Tempting offer, tickets bought, flying out! 😄 11. When will withdrawals be completely automated? Since deposits are getting automated with the next update.At the moment, this is a forced measure to ensure additional security of withdrawn funds, while with a significant increase in the number of players and withdrawals, we will switch to an automatic system, at the moment this system for checking the correctness of withdrawals is also under development. 12. Can I invite my other account?If I understood the question correctly, we do not prohibit multi accounting, but it is important to use different robots and equipment. If you are talking about a referral program, we also have it, you can find it under the “invite friends” section in our dashboard. 13. Can my account be terminated and banned?At the moment we do not see any reason for this, we can reject your withdrawal if you suddenly find some kind of vulnerability for this, but there have been no such cases since the release, so you don’t have to worry. 14. Can I download all iOS and Android games? Also, please let me know if it is possible to play on the website.At the moment we do not have a mobile application, but there are plans to develop it. Nevertheless, the opportunity to play now is from any device that has a browser, be it a mobile or a desktop device. 15. Some NFT games require initial capital, but is your project a game that requires it?We have F2P games, but they are mostly just for fun, if we talk about the possibility of earning and playing, then yes, the initial capital is required as in any P2E game. Here it is also important to understand that money is not made out of thin air, and in general, the economy of any game at the moment lives off various incomes. I have my own thoughts about what this offshoot as a P2E game can come to, but more on that we’ll probably discuss later. 16. Are we (мб тут you?) going to do some tournaments?Yes, we are really thinking about holding a tournament between players, it’s too early to talk about specific mechanics and rules, but we want to say that it will become available after the release of new containers and most likely equipment progression, because to support competition and the opportunity to win, we must provide the tools to do so. We will share more details about the rules later, as they are currently being discussed with game designers and also with some players in order to take into account their opinion. 17. How can you control the falling metal? Do you have anything in plan or will it ever be contained or kept falling?You can’t fully control it, you can work on attracting new players, work on mechanics that will contribute to growth of token, on making more releases, communicating more with the community and arranging various activities, and this will in one way or another affect the cost of the token, as well as various tools allow you to hold tokens, for example, as staking and thereby increase demand. 18. What is all the movement of bots happening with the drunk robots accounts?There are platforms, such as dappradar, that track the actions of games and access to their smart contract, since we have most of the off-chain game functions, we have very few tracks on it. We are thinking about how to increase them organically in the future, but so far there are no such tools, we, like other projects, are creating these tracks. 19. Will there be an option to make an offer to someone inside the liquid. marketplace? Right now, we need to use other secondary markets to do this, and some players don’t even see those offers.It is important to understand here, that despite the fact that we have one company, we have different roadmaps for the development of our products, and personally I can only talk about robots, nevertheless, yes, we undoubtedly communicate and transfer certain requests that come from our community, and yes, they have plans to implement such functions. 20. Some of the most badass Robots, the legendaries, were opened but are not being used. The accounts seem inactive. Are there any plans to reintroduce them in the game, maybe even through skins (that don’t apply stats?) Or have we lost those amazing designs forever?There is a very delicate point, since this is NFT and a person can buy it not for the sake of playing, it’s important that he retains the right to own this NFT and retains the uniqueness. But this does not mean that new items of equipment and robots may appear, that will be just as crazy. It was a text AMA, in general we can make an audio one later if that’s the most interesting format for you. Thanks to everyone! We are really very happy to get and feel your support and interest, from our side we try to share information as early as possible. Stay tuned and follow our digests and social networks for more updates! Discord: https://discord.gg/drunk-robotsTwitter: https://twitter.com/drunk_robotsInstagram:https://www.instagram.com/drunk_robots/Youtube: https://www.youtube.com/c/DrunkRobotsGameWebsite: https://drunk-robots.comView the full article
  5. We are thrilled to announce a collaboration with SergisDAO. This is dope news for us. Drunk Robots will get exposure in a new community and, thus, will receive a chance to attract the attention of new players, while SergisDAO will be able to join Drunk Robots by establishing its own alliance in the game. About SergisDAO SergisDAO is a diverse community of crypto enthusiasts devoted to getting the best out of blockchain tech. SergisDAO enables everyone to create content, learn about different aspects of Web3, from DeFi instruments to P2E games, play its Discord-based RPG, and be rewarded with actual money for all of these activities. The Guild is another fundamental component of SergisDAO in which the community invests considerable resources. The Guild has substantial growth potential and is currently open to new members. Drunk Robots is one of the projects in which theSergis Guild will have its own alliance. SergisDAO has many talented gamers who will soon start their Drunk Robots journey.. SergisDAO is delighted to have its presence in Drunk Robots and is ready to launch its alliance later this week. Join Sergis DAO on Discord As well as follow the project on Twitter and Medium Stay tuned and follow our digests and social networks for more updates! Discord: https://discord.gg/drunk-robotsTwitter: https://twitter.com/drunk_robotsInstagram:https://www.instagram.com/drunk_robots/Youtube: https://www.youtube.com/c/DrunkRobotsGameWebsite: https://drunk-robots.comView the full article
  6. Some didn’t believe it, some were shaking in anticipation, some were crying at night, some drank alcohol while waiting — all your sacrifices were not in vain! The day has come! We are ready to provide everyone with access to a public visualization test of our PvP battles! This test is only available to those who have a robot, so if you were waiting for the sign above to buy it, now is the time to do it: buy your robot! After that, you need to register and go to the dashboard, games, and PvP mode. Notice! Visualization at this stage works only on desktop devices and doesn’t support mobile devices, this is due to the features of the Unity game engine and WebGL support. Important notes regarding the bugs that may occur due to the fact that this is a test release: The game may not startThe game may crashThe game may not load your and/or your opponents’ robotsSome animations may not work correctlyPart of the equipment may not load or may be displayed on top of anotherIn some cases, it might seem that robots fight only with one weapon, but trust us, they actually use bothIn some cases, you and/or your opponents’ robots are left with low health but they are actually already deadOther bugs related to the visual and sound componentsIn this regard, we have added the ability to skip the battle as well as the ability to start the battle in the previous version, without visualization. We hope that you will appreciate the work of the team! Have fun and don’t forget to spend $METAL! Stay tuned and follow our digests and social networks for more updates! Discord: https://discord.gg/drunk-robotsTwitter: https://twitter.com/drunk_robotsInstagram:https://www.instagram.com/drunk_robots/Youtube: https://www.youtube.com/c/DrunkRobotsGameWebsite: https://drunk-robots.comView the full article
  7. We are glad to announce that Drunk Robots is partnering with metaverse Job Japan. This is dope news for all of us, and especially for our community, as it will greatly enhance our marketing and help attract new players to our metaverse. About metaverse Job Japan metaverse Job Japan is a play-to-earn gaming guild invested by Animoca Brands. Their mission is to create a decentralized platform where anyone from any country can earn a sustainable living in the metaverse. mJJ is unique to other guilds as they are a team of entrepreneurs who are trying to build sustainable jobs in the metaverse. They choose game projects that they believe can create sustainable economies and ensure that their players earn a fair share of the profits generated. To date they have on-boarded over 3000 scholars and invested over 600,000 USD into game NFTs. mJJ is also the first and largest gaming guild of Japan! The team at mJJ is super excited about working with Drunk Robots and they will announce further news regarding scholarship applications shortly! metaverse Job Japan Links: Website | Discord Stay tuned and follow our digests and social networks for more updates! Discord: https://discord.gg/drunk-robotsTwitter: https://twitter.com/drunk_robotsInstagram:https://www.instagram.com/drunk_robots/Youtube: https://www.youtube.com/c/DrunkRobotsGameWebsite: https://drunk-robots.comView the full article
  8. We are ready to announce the 1st version of the gangs. Create your empire. In this version, you will have the opportunity to create a gang of one of three types, accept and exclude members, and also climb up in the gangs’ leaderboard to show who rules in Los Machines. Along with gangs, the term “Win/Rate” is introduced into the game, and it is such a concept that determines the position of the gang in the leaderboard. Win/Rate is calculated as follows: number of player’s wins in PvP battles per day / number of all PvP battles per day = X * 100 = win/rate For example: 8 wins / 30 total battles = 0.26*100 = 26 = Win/Rate The next version, currently in development, will include the gang roles and the first version of the gang war. You can read more about the gangs in our whitepaper. Enjoy the game and don’t hesitate to share your feedback on our socials! Discord: https://discord.gg/drunk-robotsTwitter: https://twitter.com/drunk_robotsInstagram:https://www.instagram.com/drunk_robots/Youtube: https://www.youtube.com/c/DrunkRobotsGameWebsite: https://drunk-robots.comWhitepaper: https://wtf.drunk-robots.comView the full article
  9. The day has come, we are thrilled to present you the updated dashboard of the Drunk Robots game! We have rebuilt it and changed not only the design, but also improved the frontend code. At the moment, we have changed all the existing screens that are already there, while changing the flow on some of them. Update Notes: Redesign of all the screensThe main page now has a separate tab for robots that are in formation and a tab for all your robotsUpdated profile editing, password, and email changeThe games page has the division into F2P and P2E tabsMini-games are now launched directly on the dashboard instead of a new tabPvP mode has received a separate tab for the history of battles, pages will be added soonNow you don’t have to stake your robot into PvP, they are staked by defaultNow you can manage your robot directly from the formation tabWe have completely updated the pvp leaderboard, and now you can see earnings in each divisionThe next step will be to add a shop, the ability to buy containers without going to the marketplace, and most importantly, this is the first version of Gangs. In case you missed the description of the Gangs 1.0, you can read it here. Stay with us and don’t forget to Drink $METAL Discord: https://discord.gg/drunk-robotsTwitter: https://twitter.com/drunk_robotsInstagram:https://www.instagram.com/drunk_robots/Youtube: https://www.youtube.com/c/DrunkRobotsGameWebsite: https://drunk-robots.comWhitepaper: https://wtf.drunk-robots.comView the full article
  10. Hey hucksters! We announce an auction for containers #1 with a robot. Earlier, all the 1000 containers that we reserved specifically for the $METAL sale, were sold out. And now, we are going to put on the market the remaining 200 — some of which were reserved for marketing activities and received from sales on the Binance NFT marketplace. As a reminder that the containers still include the legendary ninja and 7 epic robots, you can view them on the collection page. Below are the terms of this auction: Type: Dutch What: Container #1 with a robot Auction starts: August 08, 2022, 11:00 UTC End of auction: August 15, 2022, 11:00 UTC Starting price: 50,000 $METAL for each container Price drop: Every day the cost is reduced by 5,000 $METAL When the price reaches the minimum equal to 15,000 $METAL, they will be removed from sale (in case they remain), and another auction will be held next month. Enjoy the game and don’t hesitate to share your feedback on our socials! Discord: https://discord.gg/drunk-robotsTwitter: https://twitter.com/drunk_robotsInstagram:https://www.instagram.com/drunk_robots/Youtube: https://www.youtube.com/c/DrunkRobotsGameWebsite: https://drunk-robots.comWhitepaper: https://wtf.drunk-robots.comView the full article
  11. Drunk Races — energy recovery and mileage updatesHey to all drunk drivers! We have two important announcements: 1. We have added the ability to restore energy in races: the energy charging is progressive, and the charging cost varies. The cost of charging depends on the rarity and changes upwards after 3 charges per day. Thus, the first 3 recharges for a common cart will cost 100 $METAL each, and starting from the 4th charge, the cost is 300 $METAL each, and so on. 2. Restoration of mileage in races will be postponed for some time. As for the mileage of carts, we have decided to implement this feature along with the transfer of races to the dashboard. Since now the possibility of balances is not implemented in races and its implementation, besides taking time is also not advisable, because the races will still move to the dashboard. So, instead of doing 2 tasks at the same time, mileage in races and gangs, we will put gangs aside and do double work in races. At the same time, balances are necessary, because if you run out of mileage and you withdraw all the $METAL, you will not be able to restore it, respectively, you will need to buy a new cart and earn $METAL for restoration. So, you can wait until then or buy a new cart if you want to race now. In the near future, we are going to update our roadmap and add a lot of new features and generally reveal our development plans in more detail so that it becomes transparent to everyone. Enjoy the game and don’t hesitate to share your feedback on our socials! Discord: https://discord.gg/drunk-robotsTwitter: https://twitter.com/drunk_robotsInstagram:https://www.instagram.com/drunk_robots/Youtube: https://www.youtube.com/c/DrunkRobotsGameWebsite: https://drunk-robots.comWhitepaper: https://wtf.drunk-robots.comView the full article
  12. Hey winos, how are you so far? Today we will tell you about gangs and the first version, some changes in the gangs’ system and about the gangs’ rating. In case you forgot, the main information is in our whitepaper. First of all, we will enable the creation of open gangs — any player can join it if he has enough rating to enter. The gangs will be ranked by the win rate of all the participants, which in turn will be calculated using the following formula: win rate: the number of players who win in PvP battles per day / the number of all player PvP battles per day = X * 100 = win rate For example: 8 wins / 30 total battles = 0.26*100 = 26 win rate The first version of gangs will have the following features: Creating a gang of all 3 typesAdding members to a gangExclusion of membersAbility to send an invite to join a gangWin rate calculationGang editingGangs’ leaderboardAbility to view detailed information about a gang and its membersThe other features are going to be provided in the next version. We are focusing on the development of gangs within the game, and this will be one of the main mechanics in our universe. Another important clarification, new gangs will be introduced with the redesign of the dashboard. According to our expectations, the release should be at the end of July 2022 — the beginning of August 2022. Enjoy the game and don’t hesitate to share your feedback on our socials! Discord: https://discord.gg/drunk-robotsTwitter: https://twitter.com/drunk_robotsInstagram:https://www.instagram.com/drunk_robots/Youtube: https://www.youtube.com/c/DrunkRobotsGameWebsite: https://drunk-robots.comWhitepaper: https://wtf.drunk-robots.comView the full article
  13. PvP Season 4 — detailsYo bruhs, we are systematically approaching the 4th season, and this article describes the changes in the economy. The seasonal pool in PvP is 5,000,000 $METAL. At the same time, we have adjusted the hash power in the divisions, so that there is more motivation to go up the leaderboard. Also, we’ve changed the condition for the season TAX reward — now it will be distributed among all the participants in the division according to the percentage, the higher you are, the more $METAL you get. Another important change is about slots in PvP — they are now seasonal. And they must be purchased every season, since we have significantly reduced their cost. These measures are necessary to support $METAL in today’s market situation while other measures, such as equipment progression, new equipment containers, and other things, are still in development. We hope for your support, and don’t forget to drink a beer for the welfare of $METAL. Discord: https://discord.gg/drunk-robotsTwitter: https://twitter.com/drunk_robotsInstagram:https://www.instagram.com/drunk_robots/Youtube: https://www.youtube.com/c/DrunkRobotsGameWebsite: https://drunk-robots.comWhitepaper: https://wtf.drunk-robots.comView the full article
  14. Hey Ya! Well, we have prepared several important updates here. While part of our team is working on the implementation of the first version of gangs, the other part is fixing bugs and making minor changes. But sometimes these changes are not so small in terms of impact. And so, we have changed the specifications of the robots in the dashboard, and now they will be displayed in the same way as the slots. The next step is to make the same change on our marketplace Liquidifty. The next update is no less important, it’s a referral program! It’s important to note that we’re not going to turn it into something too complex and rather just serve as an opportunity to get something in return, especially since you have already recommended us to your friends. The program conditions: The “invite friends” button has appeared in the dashboard; when you go there, you get to the menu where you can see those whom you’ve invited and what statuses they have. Three easy steps to claim your reward: 1. Copy the link and send it to a friend to sign up with it. It will work only with new players, and if only they will register with your link. 2. Your friend will receive 500 $METAL to his account in the game after purchasing the container(s) with a robot(s). 3. If your friend buys a container with a robot, you will receive a cashback of 500 $METAL to your account in the game. Payments are made once a week. Cashback is credited for each container with a robot but only from the 1st purchase/transaction. In the next couple of weeks, we will also prepare the updates on races as well as announce the conditions for the rewards of the new season. Stay with us and don’t forget to drink whiskey. Discord: https://discord.gg/drunk-robotsTwitter: https://twitter.com/drunk_robotsInstagram:https://www.instagram.com/drunk_robots/Youtube: https://www.youtube.com/c/DrunkRobotsGameWebsite: https://drunk-robots.comWhitepaper: https://wtf.drunk-robots.comView the full article
  15. Hey folks. We have updated the races, now there is a commission only for withdrawals. If you previously had $METAL in pending you will be able to make a claim on a special page that will appear within a week. You can buy your new cart at the homepage of Drunk Races. Play now. The price for 1–10000 $METAL There is no need to pay fees for registration in the race. On top of that, we’ve also increased the rewards. Now they are: 1st place — 160 $METAL 2nd place — 120 $METAL 3rd place — 80 $METAL Mileage has slightly changed its component. Let us remind you the main rules: You need to have at least one robot and one cart to participate in the races.The rarity increases your chances of winning, but still, the system is designed in such a way that everyone has the opportunity to become a winner.Each cart has its own mileage after which it is necessary to upgrade the cart in order to be able to continue to participate in the races. You can improve your cart using a special toolkit, it is necessary if you run out of mileage or if you want to increase the rarity.Energy is consumed in each race.At the moment, we continue to work on the progression of your cars, which also serves as repair. As well as the ability to restore energy to participate in more races Enjoy the game and don’t hesitate to share your feedback on our socials! Discord: https://discord.gg/drunk-robotsTwitter: https://twitter.com/drunk_robotsInstagram:https://www.instagram.com/drunk_robots/Youtube: https://www.youtube.com/c/DrunkRobotsGameWebsite: https://drunk-robots.comWhitepaper: https://wtf.drunk-robots.comView the full article